FromSoftware announced on October 30 that it was taking the servers for Dark Souls II and Dark Souls III offline after discovering a technical problem. Its player-support notice described the interruption as temporary and said a restoration update would follow once the timing was known.

The announcement did not explain the underlying fault. GamesRadar and Game*Spark both reported the notice, which covers all platforms still receiving online service. Players lose access to features such as cooperative play, invasions and player messages while servers are unavailable; offline play remains separate.

That distinction matters for older editions. Dark Souls II’s PlayStation 3 and Xbox 360 services permanently ended on March 31, 2024, so those versions are not awaiting restoration from this incident. The remaining supported versions include PC, PlayStation 4 and Xbox One releases.

The new interruption also differs from the lengthy PC-only outage in 2022. FromSoftware’s October 30 statement does not establish a shared cause or announce a permanent closure. A return date should therefore be treated as unconfirmed until the studio provides one.

Image: frame from Dark Souls III – Announcement Trailer, Bandai Namco Entertainment America, CC BY 3.0. Still frame, scaled for display.