Bungie has defined the first wave of Destiny 2’s content restoration, targeting the Red War, Forsaken, Curse of Osiris and Warmind campaigns alongside their Strikes, Raids and Raid Lairs. Menagerie is also included, with refreshed rewards.

The October 29 community update separates that initial commitment from less certain additions. Free-roam destinations, seasonal activities, raid weapon updates and PvP maps are being investigated as stretch goals. Players should therefore not read the announcement as a promise that every removed location or activity will return together.

Restoration is still in pre-production. Head of product Josh Deane expects that stage to continue until roughly January or February, followed by about 12 months of full production to complete the porting work.

PC Gamer calculates that this points toward early 2028 if development proceeds as expected. That is an estimate based on Bungie’s stated stages, rather than an announced launch date.

The studio is also developing plans labelled Destiny 2 “Celebration” and Destiny “Legacy,” with more substantial communication targeted for February. The latter’s promise to bring the broader journey to where people play has prompted speculation about the original Destiny reaching PC, but Bungie has not confirmed that release.

For now, the concrete news is the restoration scope and the work required to deliver it. Bungie also says players should not expect a Destiny announcement at this year’s Game Awards.